Star Trek: Typhon Pact #1: Zero Sum Game

Star Trek: Typhon Pact #1: Zero Sum Game

(Part of Star Trek )
A spy for the Typhon Pact—a new political rival of the Federation—steals the plans for Starfleet’s newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive’s secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.

Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the U.S.S. Aventine play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.
  • Pocket Books/Star Trek | 
  • 352 pages | 
  • ISBN 9781439160794 | 
  • October 2010

Read an Excerpt

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About the Author

David Mack
Photograph by David Cross

David Mack

David Mack is the New York Times bestselling author of more than twenty-five novels, including the Star Trek Destiny and Cold Equations trilogies. He co-developed the acclaimed Star Trek Vanguard series and its sequel, Star Trek: Seekers. His writing credits span several media, including television (for episodes of Star Trek: Deep Space Nine), film, short fiction, magazines, comic books, computer games, and live theater. He currently resides in New York City.